(Note: These screenshots are supersampled and do therefore not represent the frame rate of the live demo)
Highly detailed chandelier model (~1 million triangles) with glass shader:
Ray traced water with reflections and refractions:
Reflecting sniper rifle scope: Get a tactical advantage by seeing what happens behind you!
Particle system and per-pixel cost visualization of it.
Surveillance station showing 12 distinct parts of the scene: Get another tactical advantage by knowing where your enemies are!
Reflecting car and shadows
General indoor scene